The other day I was reading the newspaper and came across this reviewer commenting on a movie. He claimed it had the storyline of a computer game which I can only judge to be pretty poor in his opinion as the movie was give only 2 and a half stars. It made me wonder how much story really is involved in a mmorpg and what it means to the player. I have to say that for the most part I don’t particularly care about the story of an average mmorpg but I do like some like LOTRO. I loved the book system and the way it really drew the player through the story while rewarding him. But for other systems I really got no sense of a storyline and therefore really didn’t seek it. Perhaps it is just me but if they do not ‘force’ the story on me then I don’t pay it much attention.
2. There is little obvious storyline and the gameplay rocks, therefore you do not notice the absence of the story and have a great time anyway such as in WoW.
3. There is a fair bit of storyline for the player to enjoy but the gameplay suffers a little such as in the end-game of LOTRO.
4. There is a fair bit of storyline for the player to enjoy and the gameplay is great leaving a warm fuzzy feeling inside you, but I have not found a game yet that does this, although hoping that WAR achieves this feat.