Is it just me or do Indi game designers seem much more hardcore then major mainstream developers?
I recently read a couple of articles about Indi gaming and the discussions and courses they have on it is incredible. They seem to have such a large pool of knowledge and so many ideas about what gaming should be in contrast to what we see mainstream developers as. In the article they were talking about how they saw gaming as art and how they could reflect this. It was very interesting and slightly confusing seeing as their ideas and concepts were so 'original' and different to what we see all the time in gaming.
I'm thinking when an Indi game designer sees something like Crysis that cry into their tea at the thought of not having the same resources as the people at crytek, while the people that do have the resources waste it on such an eye-candy centered game. It got me thinking about where do the mainstream developers come from? How do they become so different to the Indi guys? Is it the large gaming companies who just tell them what to do or they lose their jobs? I'm curious.
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