Leveling 60+ concerns

I've been playing probably an unhealthy amount of Battle of the Immortals lately, the new "Action" MMO by Perfect World International. I'm currently sitting at level 58 with the max level at a lofty 150. In my earlier posts and my videos I predicted that the initial fast leveling and plentiful quests would surely very quickly become a thing of the past, giving way to a grind for the top gear/levels. Now apparantly that point has been defined as level 60.

In the Closed Beta there was a mechanic called Combat Aid which was essentially an in-game bot. This allowed the top players to grind all day, then chuck on the bot when they went to bed. This caused (logically enough) an outcry amoungst the players and it was quickly removed for the Open Beta. Unfortunately that has made leveling 60+ even more difficult, with no new content being added, or the amount of experience required lessened. On top of that the drop rates of Soul Gear (The best gear for its level) has been decreased by a significant margin.

Now that I'm nearing the level 60 mark I'm slowing down a fair bit. I've run Specter Island (The instance that drops 60 Soul Gear) a bunch of times but not one piece of gear for my class has yet dropped. I'm hoping for a news release in the next week or so addressing the leveling wall that hits players at 60, and hopefully they make our lives a bit easier.

The game has a lot of potential, and I don't mind a certain amount of grinding, but seeing as people have slowed down so dramatically after hitting 60, I would hate to think about leveling 100-150.


Anonymous said...

have you seen Tera?

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